A Game Written for Human Eyes
Croatia lost to a touch no human could see. Norway lost to a silence no human can verify. Iran lost to a margin no human could feel.
Product-minded software engineer with a background in HCI research and cognitive science. I build tools that help people create — and make better judgments working alongside machines. I turn ambiguous problems into products people trust.
Croatia lost to a touch no human could see. Norway lost to a silence no human can verify. Iran lost to a margin no human could feel.
I made an interactive portrait of how sound feels across my lower lip and chin, using a 3D scan, flowers, and anemones.
I tested translation parity and culturally specific harm recognition in Claude Sonnet 4.
I built a video looper to slow down, mirror, and repeat choreography while I practice.
I combined my Oura data with Google Calendar to explore health patterns alongside my daily schedule. The demo uses synthetic examples.